Added endpoints for level and leaderboard

This commit is contained in:
2026-01-02 01:58:02 +05:30
parent d7e28b6d91
commit cb12b8ef75
4 changed files with 591 additions and 241 deletions

View File

@@ -38,17 +38,94 @@ pub struct LeaderboardMember {
pub struct Role {
pub role_id: String,
pub role_name: String,
pub color: u32,
pub position: u16,
}
#[derive(Serialize)]
pub struct LevelRole {
pub id: String,
pub name: String,
#[derive(Serialize, Clone, Debug)]
pub struct TrackLevelRole {
pub role_id: u64,
pub level: u64,
}
impl<'de> Deserialize<'de> for TrackLevelRole {
fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>
where
D: serde::Deserializer<'de>,
{
struct TrackLevelRoleVisitor;
impl<'de> serde::de::Visitor<'de> for TrackLevelRoleVisitor {
type Value = TrackLevelRole;
fn expecting(&self, formatter: &mut std::fmt::Formatter) -> std::fmt::Result {
formatter.write_str("a u64 (legacy) or a TrackLevelRole struct")
}
fn visit_u64<E>(self, value: u64) -> Result<Self::Value, E>
where
E: serde::de::Error,
{
Ok(TrackLevelRole {
role_id: value,
level: 0, // Default level for legacy data
})
}
fn visit_i64<E>(self, value: i64) -> Result<Self::Value, E>
where
E: serde::de::Error,
{
Ok(TrackLevelRole {
role_id: value as u64,
level: 0,
})
}
fn visit_map<A>(self, mut map: A) -> Result<Self::Value, A::Error>
where
A: serde::de::MapAccess<'de>,
{
let mut role_id = None;
let mut level = None;
while let Some(key) = map.next_key::<String>()? {
match key.as_str() {
"role_id" => {
if role_id.is_some() {
return Err(serde::de::Error::duplicate_field("role_id"));
}
role_id = Some(map.next_value()?);
}
"level" => {
if level.is_some() {
return Err(serde::de::Error::duplicate_field("level"));
}
level = Some(map.next_value()?);
}
_ => {
let _ = map.next_value::<serde::de::IgnoredAny>()?;
}
}
}
let role_id = role_id.ok_or_else(|| serde::de::Error::missing_field("role_id"))?;
let level = level.ok_or_else(|| serde::de::Error::missing_field("level"))?;
Ok(TrackLevelRole { role_id, level })
}
}
deserializer.deserialize_any(TrackLevelRoleVisitor)
}
}
#[derive(Deserialize)]
struct GuildRecord {
level_role_stack: Option<std::collections::HashMap<String, Vec<u64>>>,
level_role_stack: Option<std::collections::HashMap<String, Vec<TrackLevelRole>>>,
level_up_role_mapper: Option<std::collections::HashMap<String, u64>>,
}
#[derive(Deserialize, Debug)]
@@ -275,6 +352,8 @@ async fn get_roles(
.map(|(role_id, role)| Role {
role_id: role_id.to_string(),
role_name: role.name.clone(),
color: role.colour.0,
position: role.position,
})
.collect();
@@ -288,14 +367,13 @@ async fn get_level_tracks(
data: web::Data<ApiState>,
) -> Result<HttpResponse, actix_web::Error> {
let guild_id_value = guild_id.into_inner();
info!("Processing /api/{}/level/track request", guild_id_value);
info!("Processing GET /api/{}/level/track request", guild_id_value);
// Check if bot is in the guild
let guild = data.cache.guild(guild_id_value)
.ok_or_else(|| {
warn!("Bot is not in guild {}", guild_id_value);
error::ErrorNotFound("Bot is not in this guild")
})?;
if data.cache.guild(guild_id_value).is_none() {
warn!("Bot is not in guild {}", guild_id_value);
return Err(error::ErrorNotFound("Bot is not in this guild"));
}
// Query the guild record from database
let record: Option<GuildRecord> = data.db.select(("guilds", guild_id_value.to_string())).await
@@ -304,24 +382,14 @@ async fn get_level_tracks(
error::ErrorInternalServerError("Database query failed")
})?;
let mut result: std::collections::HashMap<String, Vec<LevelRole>> = std::collections::HashMap::new();
let mut result: std::collections::HashMap<String, Vec<TrackLevelRole>> = std::collections::HashMap::new();
if let Some(record) = record {
if let Some(level_role_stack) = record.level_role_stack {
for (track_name, role_ids) in level_role_stack {
let mut roles: Vec<LevelRole> = Vec::new();
for role_id in role_ids {
let role_id_obj = serenity::all::RoleId::new(role_id);
let role_name = guild.roles.get(&role_id_obj)
.map(|r| r.name.clone())
.unwrap_or_else(|| "Unknown Role".to_string());
roles.push(LevelRole {
id: role_id.to_string(),
name: role_name,
});
}
result.insert(track_name, roles);
for (track_name, mut track_roles) in level_role_stack {
// Sort by level ascending
track_roles.sort_by_key(|r| r.level);
result.insert(track_name, track_roles);
}
}
}
@@ -330,6 +398,381 @@ async fn get_level_tracks(
Ok(HttpResponse::Ok().json(result))
}
#[derive(Deserialize)]
pub struct CreateLevelTrackRequest {
pub track_name: String,
pub roles: Vec<TrackLevelRole>,
}
#[actix_web::post("/api/{guild_id}/level/track")]
async fn create_level_track(
guild_id: web::Path<u64>,
body: web::Json<CreateLevelTrackRequest>,
data: web::Data<ApiState>,
) -> Result<HttpResponse, actix_web::Error> {
let guild_id_value = guild_id.into_inner();
info!("Processing POST /api/{}/level/track request", guild_id_value);
// Check if bot is in the guild
if data.cache.guild(guild_id_value).is_none() {
warn!("Bot is not in guild {}", guild_id_value);
return Err(error::ErrorNotFound("Bot is not in this guild"));
}
// Get existing record
let record: Option<GuildRecord> = data.db.select(("guilds", guild_id_value.to_string())).await
.map_err(|e| {
warn!("Database query error: {}", e);
error::ErrorInternalServerError("Database query failed")
})?;
let mut level_role_stack = record
.and_then(|r| r.level_role_stack)
.unwrap_or_default();
// Check if track already exists
if level_role_stack.contains_key(&body.track_name) {
return Err(error::ErrorConflict("Track already exists. Use PATCH to update."));
}
// Add new track
level_role_stack.insert(body.track_name.clone(), body.roles.clone());
// Update the database
#[derive(Serialize, Deserialize)]
struct GuildUpdate {
level_role_stack: std::collections::HashMap<String, Vec<TrackLevelRole>>,
}
let _: Option<GuildUpdate> = data.db
.upsert(("guilds", guild_id_value.to_string()))
.merge(GuildUpdate { level_role_stack })
.await
.map_err(|e| {
warn!("Database update error: {}", e);
error::ErrorInternalServerError("Database update failed")
})?;
info!("Created level track '{}' for guild {}", body.track_name, guild_id_value);
Ok(HttpResponse::Created().json(serde_json::json!({
"success": true,
"message": format!("Level track '{}' created successfully", body.track_name)
})))
}
#[derive(Deserialize)]
pub struct UpdateLevelTrackRequest {
pub track_name: String,
pub roles: Vec<TrackLevelRole>,
}
#[actix_web::patch("/api/{guild_id}/level/track")]
async fn update_level_track(
guild_id: web::Path<u64>,
body: web::Json<UpdateLevelTrackRequest>,
data: web::Data<ApiState>,
) -> Result<HttpResponse, actix_web::Error> {
let guild_id_value = guild_id.into_inner();
info!("Processing PATCH /api/{}/level/track request", guild_id_value);
// Check if bot is in the guild
if data.cache.guild(guild_id_value).is_none() {
warn!("Bot is not in guild {}", guild_id_value);
return Err(error::ErrorNotFound("Bot is not in this guild"));
}
// Get existing record
let record: Option<GuildRecord> = data.db.select(("guilds", guild_id_value.to_string())).await
.map_err(|e| {
warn!("Database query error: {}", e);
error::ErrorInternalServerError("Database query failed")
})?;
let mut level_role_stack = record
.and_then(|r| r.level_role_stack)
.unwrap_or_default();
// Update track (create if doesn't exist)
level_role_stack.insert(body.track_name.clone(), body.roles.clone());
// Update the database
#[derive(Serialize, Deserialize)]
struct GuildUpdate {
level_role_stack: std::collections::HashMap<String, Vec<TrackLevelRole>>,
}
let _: Option<GuildUpdate> = data.db
.upsert(("guilds", guild_id_value.to_string()))
.merge(GuildUpdate { level_role_stack })
.await
.map_err(|e| {
warn!("Database update error: {}", e);
error::ErrorInternalServerError("Database update failed")
})?;
info!("Updated level track '{}' for guild {}", body.track_name, guild_id_value);
Ok(HttpResponse::Ok().json(serde_json::json!({
"success": true,
"message": format!("Level track '{}' updated successfully", body.track_name)
})))
}
#[derive(Deserialize)]
pub struct DeleteLevelTrackRequest {
pub track_name: String,
}
#[actix_web::delete("/api/{guild_id}/level/track")]
async fn delete_level_track(
guild_id: web::Path<u64>,
body: web::Json<DeleteLevelTrackRequest>,
data: web::Data<ApiState>,
) -> Result<HttpResponse, actix_web::Error> {
let guild_id_value = guild_id.into_inner();
info!("Processing DELETE /api/{}/level/track request", guild_id_value);
// Check if bot is in the guild
if data.cache.guild(guild_id_value).is_none() {
warn!("Bot is not in guild {}", guild_id_value);
return Err(error::ErrorNotFound("Bot is not in this guild"));
}
// Get existing record
let record: Option<GuildRecord> = data.db.select(("guilds", guild_id_value.to_string())).await
.map_err(|e| {
warn!("Database query error: {}", e);
error::ErrorInternalServerError("Database query failed")
})?;
let mut level_role_stack = record
.and_then(|r| r.level_role_stack)
.unwrap_or_default();
// Check if track exists
if !level_role_stack.contains_key(&body.track_name) {
return Err(error::ErrorNotFound("Track not found"));
}
// Remove track
level_role_stack.remove(&body.track_name);
// Update the database
#[derive(Serialize, Deserialize)]
struct GuildUpdate {
level_role_stack: std::collections::HashMap<String, Vec<TrackLevelRole>>,
}
let _: Option<GuildUpdate> = data.db
.upsert(("guilds", guild_id_value.to_string()))
.merge(GuildUpdate { level_role_stack })
.await
.map_err(|e| {
warn!("Database update error: {}", e);
error::ErrorInternalServerError("Database update failed")
})?;
info!("Deleted level track '{}' for guild {}", body.track_name, guild_id_value);
Ok(HttpResponse::Ok().json(serde_json::json!({
"success": true,
"message": format!("Level track '{}' deleted successfully", body.track_name)
})))
}
#[derive(Serialize, Deserialize)]
pub struct LevelBridgerEntry {
pub in_role_id: String,
pub out_role_id: String,
}
#[get("/api/{guild_id}/level_bridger")]
async fn get_level_bridger(
guild_id: web::Path<u64>,
data: web::Data<ApiState>,
) -> Result<HttpResponse, actix_web::Error> {
let guild_id_value = guild_id.into_inner();
info!("Processing GET /api/{}/level_bridger request", guild_id_value);
// Check if bot is in the guild
if data.cache.guild(guild_id_value).is_none() {
return Err(error::ErrorNotFound("Bot is not in this guild"));
}
let record: Option<GuildRecord> = data.db.select(("guilds", guild_id_value.to_string())).await
.map_err(|e| {
warn!("Database query error: {}", e);
error::ErrorInternalServerError("Database query failed")
})?;
let mapper = record
.and_then(|r| r.level_up_role_mapper)
.unwrap_or_default();
let result: Vec<LevelBridgerEntry> = mapper
.into_iter()
.map(|(k, v)| LevelBridgerEntry {
in_role_id: k,
out_role_id: v.to_string(),
})
.collect();
Ok(HttpResponse::Ok().json(result))
}
#[post("/api/{guild_id}/level_bridger")]
async fn create_level_bridger(
guild_id: web::Path<u64>,
body: web::Json<LevelBridgerEntry>,
data: web::Data<ApiState>,
) -> Result<HttpResponse, actix_web::Error> {
let guild_id_value = guild_id.into_inner();
info!("Processing POST /api/{}/level_bridger request", guild_id_value);
if data.cache.guild(guild_id_value).is_none() {
return Err(error::ErrorNotFound("Bot is not in this guild"));
}
let record: Option<GuildRecord> = data.db.select(("guilds", guild_id_value.to_string())).await
.map_err(|e| {
warn!("Database query error: {}", e);
error::ErrorInternalServerError("Database query failed")
})?;
let mut mapper = record
.and_then(|r| r.level_up_role_mapper)
.unwrap_or_default();
if mapper.contains_key(&body.in_role_id) {
return Err(error::ErrorConflict("Bridge already exists for this role. Use PUT to update."));
}
// Validate roles exist? Optional but good practice. For now simpler is better unless requested.
let out_role_u64 = body.out_role_id.parse::<u64>().map_err(|_| error::ErrorBadRequest("Invalid out_role_id"))?;
mapper.insert(body.in_role_id.clone(), out_role_u64);
#[derive(Serialize, Deserialize)]
struct GuildUpdate {
level_up_role_mapper: std::collections::HashMap<String, u64>,
}
let _: Option<GuildUpdate> = data.db
.upsert(("guilds", guild_id_value.to_string()))
.merge(GuildUpdate { level_up_role_mapper: mapper })
.await
.map_err(|e| {
warn!("Database update error: {}", e);
error::ErrorInternalServerError("Database update failed")
})?;
Ok(HttpResponse::Created().json(serde_json::json!({
"success": true,
"message": "Level bridge created successfully"
})))
}
#[actix_web::put("/api/{guild_id}/level_bridger")]
async fn update_level_bridger(
guild_id: web::Path<u64>,
body: web::Json<LevelBridgerEntry>,
data: web::Data<ApiState>,
) -> Result<HttpResponse, actix_web::Error> {
let guild_id_value = guild_id.into_inner();
info!("Processing PUT /api/{}/level_bridger request", guild_id_value);
if data.cache.guild(guild_id_value).is_none() {
return Err(error::ErrorNotFound("Bot is not in this guild"));
}
let record: Option<GuildRecord> = data.db.select(("guilds", guild_id_value.to_string())).await
.map_err(|e| {
warn!("Database query error: {}", e);
error::ErrorInternalServerError("Database query failed")
})?;
let mut mapper = record
.and_then(|r| r.level_up_role_mapper)
.unwrap_or_default();
// Resetting or creating if not exists? User said PUT endpoints. Conventionally PUT replaces.
// If it doesn't exist, we can create it too (upsert).
let out_role_u64 = body.out_role_id.parse::<u64>().map_err(|_| error::ErrorBadRequest("Invalid out_role_id"))?;
mapper.insert(body.in_role_id.clone(), out_role_u64);
#[derive(Serialize, Deserialize)]
struct GuildUpdate {
level_up_role_mapper: std::collections::HashMap<String, u64>,
}
let _: Option<GuildUpdate> = data.db
.upsert(("guilds", guild_id_value.to_string()))
.merge(GuildUpdate { level_up_role_mapper: mapper })
.await
.map_err(|e| {
warn!("Database update error: {}", e);
error::ErrorInternalServerError("Database update failed")
})?;
Ok(HttpResponse::Ok().json(serde_json::json!({
"success": true,
"message": "Level bridge updated successfully"
})))
}
#[derive(Deserialize)]
pub struct DeleteLevelBridgerRequest {
pub in_role_id: String,
}
#[actix_web::delete("/api/{guild_id}/level_bridger")]
async fn delete_level_bridger(
guild_id: web::Path<u64>,
body: web::Json<DeleteLevelBridgerRequest>,
data: web::Data<ApiState>,
) -> Result<HttpResponse, actix_web::Error> {
let guild_id_value = guild_id.into_inner();
info!("Processing DELETE /api/{}/level_bridger request", guild_id_value);
if data.cache.guild(guild_id_value).is_none() {
return Err(error::ErrorNotFound("Bot is not in this guild"));
}
let record: Option<GuildRecord> = data.db.select(("guilds", guild_id_value.to_string())).await
.map_err(|e| {
warn!("Database query error: {}", e);
error::ErrorInternalServerError("Database query failed")
})?;
let mut mapper = record
.and_then(|r| r.level_up_role_mapper)
.unwrap_or_default();
if !mapper.contains_key(&body.in_role_id) {
return Err(error::ErrorNotFound("Bridge not found"));
}
mapper.remove(&body.in_role_id);
#[derive(Serialize, Deserialize)]
struct GuildUpdate {
level_up_role_mapper: std::collections::HashMap<String, u64>,
}
let _: Option<GuildUpdate> = data.db
.upsert(("guilds", guild_id_value.to_string()))
.merge(GuildUpdate { level_up_role_mapper: mapper })
.await
.map_err(|e| {
warn!("Database update error: {}", e);
error::ErrorInternalServerError("Database update failed")
})?;
Ok(HttpResponse::Ok().json(serde_json::json!({
"success": true,
"message": "Level bridge deleted successfully"
})))
}
pub async fn start_api_server(
cache: Arc<Cache>,
db: Surreal<Client>,
@@ -348,6 +791,13 @@ pub async fn start_api_server(
.service(get_leaderboard)
.service(get_roles)
.service(get_level_tracks)
.service(create_level_track)
.service(update_level_track)
.service(delete_level_track)
.service(get_level_bridger)
.service(create_level_bridger)
.service(update_level_bridger)
.service(delete_level_bridger)
})
.bind(("0.0.0.0", port))?
.run()

View File

@@ -7,7 +7,6 @@ use poise::serenity_prelude as serenity;
use serde::Deserialize;
use serenity::Mentionable;
use std::collections::HashMap;
use std::io::Cursor;
use std::sync::{Arc, OnceLock};
use std::time::Duration;
@@ -52,9 +51,88 @@ pub struct UserLevel {
pub last_message: chrono::DateTime<chrono::Utc>,
}
/// Role with level requirement - used for level track system
#[derive(serde::Serialize, Clone, Debug)]
pub struct TrackLevelRole {
pub role_id: u64,
pub level: u64,
}
impl<'de> Deserialize<'de> for TrackLevelRole {
fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>
where
D: serde::Deserializer<'de>,
{
struct TrackLevelRoleVisitor;
impl<'de> serde::de::Visitor<'de> for TrackLevelRoleVisitor {
type Value = TrackLevelRole;
fn expecting(&self, formatter: &mut std::fmt::Formatter) -> std::fmt::Result {
formatter.write_str("a u64 (legacy) or a TrackLevelRole struct")
}
fn visit_u64<E>(self, value: u64) -> Result<Self::Value, E>
where
E: serde::de::Error,
{
Ok(TrackLevelRole {
role_id: value,
level: 0, // Default level for legacy data
})
}
fn visit_i64<E>(self, value: i64) -> Result<Self::Value, E>
where
E: serde::de::Error,
{
Ok(TrackLevelRole {
role_id: value as u64,
level: 0,
})
}
fn visit_map<A>(self, mut map: A) -> Result<Self::Value, A::Error>
where
A: serde::de::MapAccess<'de>,
{
let mut role_id = None;
let mut level = None;
while let Some(key) = map.next_key::<String>()? {
match key.as_str() {
"role_id" => {
if role_id.is_some() {
return Err(serde::de::Error::duplicate_field("role_id"));
}
role_id = Some(map.next_value()?);
}
"level" => {
if level.is_some() {
return Err(serde::de::Error::duplicate_field("level"));
}
level = Some(map.next_value()?);
}
_ => {
let _ = map.next_value::<serde::de::IgnoredAny>()?;
}
}
}
let role_id = role_id.ok_or_else(|| serde::de::Error::missing_field("role_id"))?;
let level = level.ok_or_else(|| serde::de::Error::missing_field("level"))?;
Ok(TrackLevelRole { role_id, level })
}
}
deserializer.deserialize_any(TrackLevelRoleVisitor)
}
}
#[derive(Deserialize)]
struct GuildRecord {
level_role_stack: Option<HashMap<String, Vec<u64>>>,
level_role_stack: Option<HashMap<String, Vec<TrackLevelRole>>>,
levelup_channel: Option<u64>,
levelup_message: Option<String>,
level_up_role_mapper: Option<HashMap<String, u64>>,
@@ -67,122 +145,6 @@ struct LeaderboardEntry {
level: u64,
}
#[poise::command(
slash_command,
prefix_command,
guild_only,
default_member_permissions = "MANAGE_GUILD",
required_permissions = "MANAGE_GUILD"
)]
pub async fn set_level_roles(
ctx: Context<'_>,
#[description = "Name of the level role stack"] name: String,
#[description = "Comma-separated list of role mentions (e.g. @Role1, @Role2, ...)"]
roles: String,
) -> Result<(), Error> {
let guild_id = ctx
.guild_id()
.ok_or_else(|| Error::msg("Guild only command"))?;
let mut role_ids = Vec::new();
for part in roles.split(',') {
let part = part.trim();
if let Some(id_str) = part.strip_prefix("<@&").and_then(|s| s.strip_suffix(">")) {
if let Ok(id) = id_str.parse::<u64>() {
role_ids.push(serenity::RoleId::new(id));
}
} else if let Ok(id) = part.parse::<u64>() {
role_ids.push(serenity::RoleId::new(id));
}
}
if role_ids.is_empty() {
ctx.say("No valid roles found. Please use role mentions (e.g. @Role, @Role2, ...).")
.await?;
return Ok(());
}
let role_count = role_ids.len();
let db = &ctx.data().db;
let role_ids_u64: Vec<u64> = role_ids.iter().map(|r| r.get()).collect();
tracing::info!("Updating level_role_stack for guild {}", guild_id);
let updated: Option<serde::de::IgnoredAny> = db
.update(("guilds", guild_id.to_string()))
.merge(serde_json::json!({
"level_role_stack": {
name.clone(): role_ids_u64
}
}))
.await?;
if updated.is_none() {
tracing::info!("Guild record not found, creating new record");
// Record didn't exist, create it
let _: Option<serde::de::IgnoredAny> = db
.create(("guilds", guild_id.to_string()))
.content(serde_json::json!({
"level_role_stack": {
name.clone(): role_ids_u64
}
}))
.await?;
}
ctx.say(format!(
"Level role stack `{}` updated successfully with {} roles.",
name, role_count
))
.await?;
Ok(())
}
#[poise::command(slash_command, prefix_command, guild_only)]
pub async fn get_level_roles(ctx: Context<'_>) -> Result<(), Error> {
let guild_id = ctx
.guild_id()
.ok_or_else(|| Error::msg("Guild only command"))?;
let db = &ctx.data().db;
let record: Option<GuildRecord> = db.select(("guilds", guild_id.to_string())).await?;
let mut response = String::new();
if let Some(record) = record {
if let Some(stack) = record.level_role_stack {
if stack.is_empty() {
response = "No level role stacks found.".to_string();
} else {
for (name, roles) in stack {
response.push_str(&format!("**{}:** ", name));
let role_mentions: Vec<String> =
roles.iter().map(|id| format!("<@&{}>", id)).collect();
response.push_str(&role_mentions.join(", "));
response.push('\n');
}
}
} else {
response = "No level role stacks found.".to_string();
}
} else {
response = "No configuration found for this guild.".to_string();
}
ctx.send(
poise::CreateReply::default()
.content(response)
.allowed_mentions(serenity::CreateAllowedMentions::new().empty_roles()),
)
.await?;
Ok(())
}
#[poise::command(
slash_command,
@@ -251,40 +213,7 @@ pub async fn set_levelup_message(
Ok(())
}
#[poise::command(
slash_command,
prefix_command,
guild_only,
default_member_permissions = "MANAGE_GUILD",
required_permissions = "MANAGE_GUILD"
)]
pub async fn levelup_role_bridger(
ctx: Context<'_>,
#[description = "The role to bridge from"] in_role: serenity::Role,
#[description = "The role to bridge to"] out_role: serenity::Role,
) -> Result<(), Error> {
let guild_id = ctx
.guild_id()
.ok_or_else(|| Error::msg("Guild only command"))?;
let db = &ctx.data().db;
let _: Option<serde::de::IgnoredAny> = db
.update(("guilds", guild_id.to_string()))
.merge(serde_json::json!({
"level_up_role_mapper": {
in_role.id.to_string(): out_role.id.get()
}
}))
.await?;
ctx.say(format!(
"Role bridge created: {} -> {}",
in_role.name, out_role.name
))
.await?;
Ok(())
}
pub async fn process_message(
ctx: &serenity::Context,
@@ -360,67 +289,42 @@ pub async fn process_message(
if let Some(record) = &guild_record {
if let Some(stack) = &record.level_role_stack {
if let Some(roles) = stack.get(&level_data.track) {
// Check all roles in the stack for level requirements
// We need to fetch role names to check for patterns like "(min - max)"
// Try to get from cache first
let guild = guild_id.to_guild_cached(&ctx.cache).map(|g| g.clone());
// Regex to match "(min - max)"
let re = regex::Regex::new(r"\((\d+)\s*-\s*(\d+)\)").unwrap();
for role_id_u64 in roles {
let role_id = serenity::RoleId::new(*role_id_u64);
// Try to find the role name
let role_name: Option<String> =
if let Some(guild) = &guild {
guild.roles.get(&role_id).map(|r| r.name.clone())
} else {
// Fallback to HTTP if not in cache (expensive but safe)
ctx.http.get_guild_roles(guild_id).await.ok().and_then(
|roles| {
roles
.iter()
.find(|r| r.id == role_id)
.map(|r| r.name.clone())
},
tracing::info!("Checking roles for track: {}", level_data.track);
if let Some(track_roles) = stack.get(&level_data.track) {
tracing::info!("Found {} roles in track {}", track_roles.len(), level_data.track);
// Find the role that matches the current level
for track_role in track_roles {
tracing::info!("Checking role {} for level {}", track_role.role_id, track_role.level);
if level_data.level == track_role.level {
let role_id = serenity::RoleId::new(track_role.role_id);
tracing::info!(
"Assigning role {} at level {} to user {}",
role_id,
track_role.level,
user_id
);
if let Err(e) = ctx
.http
.add_member_role(
guild_id,
user_id,
role_id,
Some("Level up"),
)
};
if let Some(name) = role_name {
if let Some(caps) = re.captures(&name) {
if let (Ok(min), Ok(_max)) =
(caps[1].parse::<u64>(), caps[2].parse::<u64>())
{
// Check if we just hit the min level
if level_data.level == min {
tracing::info!(
"Assigning role {} ({}) to user {}",
role_id,
name,
user_id
);
if let Err(e) = ctx
.http
.add_member_role(
guild_id,
user_id,
role_id,
Some("Level up"),
)
.await
{
tracing::error!("Failed to add role: {}", e);
} else {
role_assigned_id = Some(role_id);
}
}
}
.await
{
tracing::error!("Failed to add role: {}", e);
} else {
role_assigned_id = Some(role_id);
}
break; // Only assign one role per level up
}
}
} else {
tracing::warn!("Track {} not found in guild {}", level_data.track, guild_id);
}
} else {
tracing::warn!("No level role stack configured for guild {}", guild_id);
}
}
@@ -502,11 +406,12 @@ pub async fn process_message(
Err(_) => return Ok(()),
};
for (track_name, roles) in stack {
if let Some(first_role_id) = roles.first() {
for (track_name, track_roles) in stack {
// Find the starting role (the one with the lowest level, typically 0)
if let Some(starting_role) = track_roles.iter().min_by_key(|r| r.level) {
if member
.roles
.contains(&serenity::RoleId::new(*first_role_id))
.contains(&serenity::RoleId::new(starting_role.role_id))
{
// User has the starting role for this track
let new_level = UserLevel {

View File

@@ -89,12 +89,9 @@ async fn main() -> Result<(), Error> {
.options(FrameworkOptions::<Data, Error> {
owners,
commands: vec![
commands::level::set_level_roles(),
commands::level::get_level_roles(),
commands::level::leaderboard(),
commands::level::set_levelup_message_channel(),
commands::level::set_levelup_message(),
commands::level::levelup_role_bridger(),
commands::fun::say(),
commands::fun::urban(),
commands::fun::ai_chat(),