diff --git a/web/components/LevelingEditor.tsx b/web/components/LevelingEditor.tsx index eeed35c..aa965d0 100644 --- a/web/components/LevelingEditor.tsx +++ b/web/components/LevelingEditor.tsx @@ -1012,7 +1012,7 @@ export default function LevelingEditor({ guildId }: LevelingEditorProps) { Level Bridges

- When the 'In Role' is obtained, it is removed and the 'Out Role' is assigned. You cannot obtain another 'Out Role' while holding one, so switching tracks requires resetting progress via /level reset. + When the 'Recruit Role' is obtained, it is removed and the 'Initial Role' (It should match the Initial Role in the Level Tracks) is assigned. You cannot obtain another 'Initial Role' while holding one, so switching tracks requires resetting progress via /level reset.

@@ -1100,7 +1100,7 @@ export default function LevelingEditor({ guildId }: LevelingEditorProps) { ); })() ) : ( - Select In Role... + Select Recruit Role... )} @@ -1186,7 +1186,7 @@ export default function LevelingEditor({ guildId }: LevelingEditorProps) { ); })() ) : ( - Select Out Role... + Select Initial Role... )} @@ -1244,7 +1244,7 @@ export default function LevelingEditor({ guildId }: LevelingEditorProps) { onClick={() => { if (newBridgeIn && newBridgeOut) { if (newBridgeIn === newBridgeOut) { - setError("In Role and Out Role cannot be the same"); + setError("Recruit Role and Initial Role cannot be the same"); return; } setBridges([...bridges, { in_role_id: newBridgeIn, out_role_id: newBridgeOut }]);